TradeMan

witcher-3 β€” Mods & Enhancements

TradeMan

TradeMan is a comprehensive trading overhaul for The Witcher 3 that replaces the vanilla barter system with a dynamic economy. It lets you adjust buy/sell prices for every merchant, set global price modifiers, control merchant gold, and even tax or subsidize specific item categories like alchemy ingredients or crafting diagrams. Players install it to make trading meaningfulβ€”turning a simple shop visit into a strategic decision about when to sell loot, especially for expensive witcher gear or rare mutagens.

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Syntax

Gameplay Changes

Example

Downloads: 485,233 | Endorsements: 17,263

πŸ’‘ Notes

By Edair0 | v1.31 | 17,263 endorsements

🎯 Tips & Tricks

Open the TradeMan MCM menu

After installing, load your save and press Escape β†’ Options β†’ Mods β†’ TradeMan. Here you can set 'Global Price Multiplier' to 0.5 for a harder economy (sell low, buy high). Adjust 'Merchant Gold Multiplier' to 2.0 to stop merchants from running out of coin when selling high-tier gear like Grandmaster Wolven armor.

Create a custom price list for specific items

In the TradeMan menu, navigate to 'Item Price Overrides' β†’ 'Add New'. Type 'Bear School Steel Sword' (exact name) and set a value like 1500. This overrides the default price, letting you make rare swords worth more or common junk worthless. Save and exit; the price applies immediately in all shops.

Use the 'Tax' feature to control money sinks

In TradeMan's 'Economy' tab, set 'Merchant Tax Rate' to 10%. This deducts 10% of every transaction as a 'tax' (goes to nothing), which is perfect for players who want a gold sink to balance the mod's higher selling prices. For a more forgiving run, set it to 0%.

πŸ”§ Troubleshooting

Conflict with 'Hoods' or 'Over 9000 - Weight Limit' mods causing trade menu to show incorrect gold counts

TradeMan overrides the vanilla trade UI. Install TradeMan AFTER those mods in Vortex, and in the TradeMan MCM, set 'UI Compatibility Mode' to 'Legacy'. If gold still glitches, disable 'Over 9000' and use a script-merged weight mod instead.

TradeMan's price changes don't apply to DLC merchants (e.g., the runewright in HoS)

This is a known issue with the mod's old version. Update to TradeMan v3.2 or later, which adds DLC support. If you're on an older save, use the console command 'trademan_reload' to force reinitialize prices after visiting the runewright's workshop.

⚠️ Common Mistakes

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πŸ‘ Pros

  • 17,263 endorsements
  • 485,233 downloads
  • Category: Gameplay Changes

πŸ‘Ž Cons

  • Requires mod manager installation
  • May conflict with similar mods
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