🎮 super-mario-64 Cheat Codes
33 entries — copy-paste ready. Updated for latest version.
Big Steely
A variably sized large black sphere that rolls down slopes.
Big Steely
Bomb
A stationary spiked explosive used to defeat Bowser.
Bomb
Cannon
A metal cube that shoots out Bullet Bills.
Cannon
Casket
Caskets rise and fall. They can crush Mario if he goes under one.
Casket
Cold water
Chilled water that hurts Mario on contact, either gradually or immediately depending on how cold it is.
Cold water
Current
Rapidly moving water that can forcibly remove Mario from the course if it pulls him far enough.
Current
Endless stairs
A magic staircase that loops Mario forever if he tries to climb them without enough Stars.
Endless stairs
Falling pillar
A giant precariously balanced stone that tips at Mario.
Falling pillar
Fireball
A basic flame that appears as either a standalone obstacle or an enemy projectile.
Fireball
Firebar
A rotating rock with a constantly alit flamethrower on either side.
Firebar
Flamethrower
A jet of fire that usually comes from small holes but can also come from other openings and even lava.
Flamethrower
Frozen Water
Icy water that hurts Mario on contact, just like lava.
Frozen Water
Glass Block
A platform in Rainbow Ride that magic carpets travel through as an obstacle.
Glass Block
Hidden Smasher
A giant mass of metal hidden in a wall that tries to crush Mario when he approaches.
Hidden Smasher
Ice Block
A sliding triangular ice chunk that comes in two sizes and pushes Mario into the cold water.
Ice Block
Ice Block Shooter
A giant hole with Shy Guy masks that shoots triangular ice chunks.
Ice Block Shooter
Ice Structure
Stacks of ice created into a maze that requires a Power Star.
Ice Structure
Ice wall
A wall made of ice, with some containing coins. Vanish Mario is required to pass through these walls.
Ice wall
Ivy
Slows Mario's speed and also makes it difficult to jump.
Ivy
Lava
Molten rock that burns Mario.
Lava
Moving sand
Rapidly flowing sand. Mario can stand on it, but it pushes him in the direction of its trajectory.
Moving sand
Pendulum
A swinging obstacle that can block Mario's path. Its speed can change depending on the time Mario enters Tick Tock Clock
Pendulum
Pit
A bottomless abyss that removes Mario from a course.
Pit
Quicksand
Sand that pulls Mario under at varying speeds.
Quicksand
Rolling rock
A giant boulder.
Rolling rock
Skull Crate
A skull-marked crate that moves back and forth on the rocking ship.
Skull Crate
Tornado
A whirlwind that makes Mario spin.
Tornado
Toxic Gas
Putrid gas found in deep, stagnant caves.
Toxic Gas
Water bomb
A bouncing balloon that pursues Mario after being shot from a cannon.
Water bomb
Water Tide
Water that rises up or down.
Water Tide
Whirlpool
A vortex that can suck Mario inside.
Whirlpool
Wind
A gust that can either help or hinder Mario.
Wind
Wire Net (vertical)
A wall made of iron bars or wire nets. Vanish Mario is required to pass through these walls.
Wire Net (vertical)
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