🎮 super-mario-64 Cheat Codes

33 entries — copy-paste ready. Updated for latest version.

Big Steely

A variably sized large black sphere that rolls down slopes.

Big Steely

Bomb

A stationary spiked explosive used to defeat Bowser.

Bomb

Cannon

A metal cube that shoots out Bullet Bills.

Cannon

Casket

Caskets rise and fall. They can crush Mario if he goes under one.

Casket

Cold water

Chilled water that hurts Mario on contact, either gradually or immediately depending on how cold it is.

Cold water

Current

Rapidly moving water that can forcibly remove Mario from the course if it pulls him far enough.

Current

Endless stairs

A magic staircase that loops Mario forever if he tries to climb them without enough Stars.

Endless stairs

Falling pillar

A giant precariously balanced stone that tips at Mario.

Falling pillar

Fireball

A basic flame that appears as either a standalone obstacle or an enemy projectile.

Fireball

Firebar

A rotating rock with a constantly alit flamethrower on either side.

Firebar

Flamethrower

A jet of fire that usually comes from small holes but can also come from other openings and even lava.

Flamethrower

Frozen Water

Icy water that hurts Mario on contact, just like lava.

Frozen Water

Glass Block

A platform in Rainbow Ride that magic carpets travel through as an obstacle.

Glass Block

Hidden Smasher

A giant mass of metal hidden in a wall that tries to crush Mario when he approaches.

Hidden Smasher

Ice Block

A sliding triangular ice chunk that comes in two sizes and pushes Mario into the cold water.

Ice Block

Ice Block Shooter

A giant hole with Shy Guy masks that shoots triangular ice chunks.

Ice Block Shooter

Ice Structure

Stacks of ice created into a maze that requires a Power Star.

Ice Structure

Ice wall

A wall made of ice, with some containing coins. Vanish Mario is required to pass through these walls.

Ice wall

Ivy

Slows Mario's speed and also makes it difficult to jump.

Ivy

Lava

Molten rock that burns Mario.

Lava

Moving sand

Rapidly flowing sand. Mario can stand on it, but it pushes him in the direction of its trajectory.

Moving sand

Pendulum

A swinging obstacle that can block Mario's path. Its speed can change depending on the time Mario enters Tick Tock Clock

Pendulum

Pit

A bottomless abyss that removes Mario from a course.

Pit

Quicksand

Sand that pulls Mario under at varying speeds.

Quicksand

Rolling rock

A giant boulder.

Rolling rock

Skull Crate

A skull-marked crate that moves back and forth on the rocking ship.

Skull Crate

Tornado

A whirlwind that makes Mario spin.

Tornado

Toxic Gas

Putrid gas found in deep, stagnant caves.

Toxic Gas

Water bomb

A bouncing balloon that pursues Mario after being shot from a cannon.

Water bomb

Water Tide

Water that rises up or down.

Water Tide

Whirlpool

A vortex that can suck Mario inside.

Whirlpool

Wind

A gust that can either help or hinder Mario.

Wind

Wire Net (vertical)

A wall made of iron bars or wire nets. Vanish Mario is required to pass through these walls.

Wire Net (vertical)

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