Cyclops Overheat
subnautica — Mods & Enhancements
Cyclops Overheat is a small mod for Subnautica that adds ModMenu configuration options to tweak the Cyclops overheat mechanic. It lets you enable alternate math, adjust the time before overheating (up to 30 seconds), and customize notification messages. Overheat alerts appear top-left while driving. Ideal for players who want more control over the Cyclops' heat management.
📦 Full mod page on discovermods
Downloads, ratings, compatibility info, installation guides, and user reviews.
View on discovermods →Syntax
Vehicles and Upgrades
Example
Downloads: 9,767 | Endorsements: 146
💡 Notes
By ViroMad | v2.1.2 | 146 endorsements
🎯 Tips & Tricks
Make sure you have ModMenu installed and working before adding this mod, as it won't function without it.
In the ModMenu options, try the alternate math first—it changes the overheat curve and might feel more balanced.
Set the overheat time to 30 seconds if you want a more forgiving experience, or lower it for a challenge.
🔧 Troubleshooting
Mod not working
Check load order and required dependencies. Read the full mod description.
⚠️ Common Mistakes
- Installing multiple mods that modify the same files without checking compatibility
👍 Pros
- Tight integration with ModMenu—no need to edit config files manually.
- The alternate math option gives you a different overheat curve that some players prefer.
- Community-tested with 146 endorsements and nearly 10k downloads.
👎 Cons
- Only affects the Cyclops overheat—no other vehicle tweaks included.
- Requires ModMenu, so you'll need to install that dependency first.
- Last updated in November 2025—check for compatibility with the latest Subnautica patches.