Tynethors AttributeBased and Natural Magic Skill Advancement

oblivion — Mods & Enhancements

A beta mod for Oblivion that changes magic skill advancement to be attribute-based and natural, requiring OBSE v0.011 or higher. With 11 endorsements and last updated in 2008, it's an old, niche gameplay tweak for players seeking alternative progression systems.

📦 Full mod page on discovermods

Downloads, ratings, compatibility info, installation guides, and user reviews.

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Syntax

Gameplay Effects and Changes

Example

Downloads: 102,442 | Endorsements: 11

💡 Notes

By Unknown | v0.1 | 11 endorsements

🎯 Tips & Tricks

Ensure OBSE is installed correctly and launched via obse_loa

Ensure OBSE is installed correctly and launched via obse_loader.exe, not the default executable.

Since it's a beta, test on a backup save to avoid corrupting

Since it's a beta, test on a backup save to avoid corrupting your main playthrough.

Check the OBSE version compatibility with your game version

Check the OBSE version compatibility with your game version to avoid crashes.

🔧 Troubleshooting

Mod not working

Check load order and required dependencies. Read the full mod description.

⚠️ Common Mistakes

  • Installing multiple mods that modify the same files without checking compatibility

👍 Pros

  • Unique take on magic progression for Oblivion veterans
  • Lightweight mod with over 102k downloads shows lasting interest
  • Author explicitly asks for feedback, so early adopters can shape development

👎 Cons

  • Last updated in 2008 — likely incompatible with modern Oblivion setups
  • Beta status means potential bugs or balance issues
  • Only 11 endorsements, so community testing is minimal
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