Tynethors AttributeBased and Natural Magic Skill Advancement
oblivion — Mods & Enhancements
A beta mod for Oblivion that changes magic skill advancement to be attribute-based and natural, requiring OBSE v0.011 or higher. With 11 endorsements and last updated in 2008, it's an old, niche gameplay tweak for players seeking alternative progression systems.
📦 Full mod page on discovermods
Downloads, ratings, compatibility info, installation guides, and user reviews.
View on discovermods →Syntax
Gameplay Effects and Changes
Example
Downloads: 102,442 | Endorsements: 11
💡 Notes
By Unknown | v0.1 | 11 endorsements
🎯 Tips & Tricks
Ensure OBSE is installed correctly and launched via obse_loader.exe, not the default executable.
Since it's a beta, test on a backup save to avoid corrupting your main playthrough.
Check the OBSE version compatibility with your game version to avoid crashes.
🔧 Troubleshooting
Mod not working
Check load order and required dependencies. Read the full mod description.
⚠️ Common Mistakes
- Installing multiple mods that modify the same files without checking compatibility
👍 Pros
- Unique take on magic progression for Oblivion veterans
- Lightweight mod with over 102k downloads shows lasting interest
- Author explicitly asks for feedback, so early adopters can shape development
👎 Cons
- Last updated in 2008 — likely incompatible with modern Oblivion setups
- Beta status means potential bugs or balance issues
- Only 11 endorsements, so community testing is minimal