Traps Tweaks - Traps Use Other Skills

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Traps Tweaks - Traps Use Other Skills

Traps Tweaks - Traps Use Other Skills is a small gameplay mod for Fallout 4 that changes explosive traps to scale with explosives, survival, or science skills instead of repair. It has 2,636 endorsements and nearly 300,000 downloads, indicating strong community support. Last updated in January 2025.

πŸ“¦ Full mod page on discovermods

Downloads, ratings, compatibility info, installation guides, and user reviews.

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Syntax

Gameplay Effects and Changes

Example

Downloads: 298,211

πŸ’‘ Notes

By S6S

🎯 Tips & Tricks

Since it's a simple ESP/ESL, place it in your load order aft

Since it's a simple ESP/ESL, place it in your load order after other gameplay mods to ensure it takes effect.

If you use a mod manager, enable it and check for conflicts

If you use a mod manager, enable it and check for conflicts with any trap-related mods you have.

Test with a save near a known explosive trap to see the skil

Test with a save near a known explosive trap to see the skill check prompt change.

πŸ”§ Troubleshooting

Mod conflicts

Check load order. Disable conflicting mods one by one.

⚠️ Common Mistakes

  • Installing without checking requirements

πŸ‘ Pros

  • Huge download count (298k) shows it's a go-to for trap tweaks.
  • Simple concept: makes trap disarming actually use relevant skills.
  • Recently updated (Jan 2025) so likely works with current game patches.

πŸ‘Ž Cons

  • Only affects explosive trapsβ€”other trap types remain unchanged.
  • No detailed description of how skill checks are calculated or balanced.
  • May conflict with other trap overhaul mods that alter the same skills.
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