Toga Himiko model for jenny

minecraft — Mods & Enhancements

Toga Himiko model for jenny

This is a cosmetic model replacement for the 'Jenny Mod' (also known as 'Fapcraft' or 'Sexmod'), swapping Jenny's default appearance with the anime character Toga Himiko from My Hero Academia. It changes the entity's skin, hair, and outfit texture, plus adds a custom idle animation where she twirls a knife. The model retains all of Jenny's original interactions (dialogue, quests, and the 'affection' system) but with Toga's visual identity, including a blood-splatter pattern on her uniform.

Syntax

Resource/Texture pack

Example

Downloads: 21,204

💡 Notes

By Shift_JM

🎯 Tips & Tricks

Install the model after Jenny Mod, not before

In your mods folder, place 'toga-himiko-model-for-jenny.jar' AFTER 'jenny-mod-1.12.2.jar' (or 1.16.5). If using Forge, the load order is alphabetical, so rename the file to 'zz_toga_for_jenny.jar' to ensure it loads last and overrides the default model.

Use the 'blood mode' to trigger Toga's exclusive dialogue

In Jenny's interaction menu (right-click her), select 'Special Settings' > 'Blood Mode: ON'. Then give her a vanilla sword (any type). She'll say a unique line and gain a 10% attack boost, plus her model changes to show a blood-stained face (texture swap).

Fix texture glitches with OptiFine

If Toga's face appears black or missing, go to Options > Video Settings > Quality > 'Mipmap Levels' set to 0, and 'Anisotropic Filtering' OFF. Then reload the world. This is a known issue with custom entity textures and OptiFine's mipmap generation.

🔧 Troubleshooting

Incompatible with 'Custom NPC Mod' — the model overrides Jenny's entity ID, causing Custom NPCs to spawn with Toga's face.

In the mod's config (config/toga_model.toml), set 'entityIdOverride=false'. This forces the model to only apply to the specific Jenny entity ID (e.g., 'jenny:jenny_entity'), not all humanoid NPCs.

Crashes on startup with 'More Player Models' mod (MPM) due to conflicting animation layers.

Disable MPM's 'limb rotation' feature in its config (config/mpm.cfg, set 'limbRotation=false'). Alternatively, use 'First Person Model' instead of MPM — this mod is fully compatible with FPM.

⚠️ Common Mistakes

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👍 Pros

  • 419 endorsements

👎 Cons

  • Requires correct game version
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