chica model for ellie

minecraft — Mods & Enhancements

chica model for ellie

This mod replaces the default Ellie model in the Jenny mod (FapCraft) with a custom model of Chica from Five Nights at Freddy's, featuring her yellow chicken suit with a bib, beak, and cupcake accessory. It alters the character's textures, geometry, and animations, making the in-game Jenny character look like the animatronic, while keeping all adult interactions and dialogue intact. Players install it to add a horror-themed crossover to their modded Minecraft experience, blending FNAF lore with the Jenny mod's adult content.

Syntax

Resource/Texture pack

Example

Downloads: 12,126

💡 Notes

By Shift_JM

🎯 Tips & Tricks

Install with the correct Forge version

This model is built for Forge 1.12.2, so ensure your Minecraft is 1.12.2 and Forge is version 14.23.5.2859 or later. Place the .jar in the 'mods' folder, and if you have other Ellie model replacements, rename this file to start with 'zzz_' to ensure it loads last and overrides correctly.

Adjust lighting for proper texture visibility

Chica's model uses emissive textures for her eyes and beak. To see them glow, install 'OptiFine' and enable 'Emissive Textures' in Options > Video Settings > Quality, then set 'Custom Items' to ON. This will make the animatronic parts pop in dark areas.

Change the model's voice lines

If you want Chica's classic FNAF sounds, open the mod's resource pack (assets/jenny_mod/sounds/) and replace 'ellie_ambient.ogg' with a custom audio file named 'chica_ambient.ogg'. You can also edit the config file (config/jenny_mod.cfg) to set 'voice_pitch=0.8' for a deeper, more robotic tone.

🔧 Troubleshooting

Model shows the default Ellie texture when using 'MineLittlePony' mod

MineLittlePony overrides all entity renderers, causing custom models to be ignored. To fix, disable MineLittlePony's entity override by editing its config (config/mlp.cfg) and setting 'entity_override=false'. Alternatively, uninstall MineLittlePony if you don't need pony features.

Game crashes with 'NullPointerException' when loading the model with 'CustomNPCs' mod

This is due to a conflict in animation event handling. Update 'CustomNPCs' to version 1.12.2-1.9.3 or later, and in the Jenny mod config, set 'animation_priority=high' to force the model's animations to take precedence over CustomNPCs' default ones.

⚠️ Common Mistakes

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👍 Pros

  • 209 endorsements

👎 Cons

  • Requires correct game version
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