Followers Allowed in DLCs - Pitt - Lookout - Zeta
fallout-3 β Mods & Enhancements
This mod provides three ESPs that let Fallout 3 followers accompany you into the Pitt, Point Lookout, and Mothership Zeta DLCs, with quick transport for followers. It's a classic utility for players who want companions in DLC areas, with over 1,100 endorsements and 100k downloads.
π¦ Full mod page on discovermods
Downloads, ratings, compatibility info, installation guides, and user reviews.
View on discovermods βSyntax
Gameplay Effects and Changes
Example
Downloads: 101,960 | Endorsements: 1,113
π‘ Notes
By Chrome Hamster | v1.0 | 1,113 endorsements
π― Tips & Tricks
Make sure you have the respective DLC installed before activating the corresponding ESP.
Load these ESPs after the main game and DLC masters in your load order to avoid conflicts.
If you use a mod manager, enable only the ESPs for the DLCs you own.
π§ Troubleshooting
Mod not working
Check load order and required dependencies. Read the full mod description.
β οΈ Common Mistakes
- Installing multiple mods that modify the same files without checking compatibility
π Pros
- Community favorite with over 1,100 endorsements and 100k downloads.
- Simple three-ESP setupβjust pick the DLC you want and go.
- Fills a real gap: vanilla Fallout 3 won't let followers into DLCs.
π Cons
- Last updated in 2010βmay have compatibility issues with modern mod setups.
- No detailed instructions or compatibility notes in the description.
- Requires all three DLCs to use the full package, which might not suit everyone.