VY's Fireable NPC jsons (BAS 1.0)
bladeandsorcery — Mods & Enhancements
This mod alters NPC behavior in the game BAS 1.0 by adjusting too-close distance so enemies prefer shooting over melee, while still meleeing when close. It also sets high disarm levels to prevent NPCs from taking player weapons, and includes stance data to stop enemies from changing idle poses, enabling aiming. It does not make guns fireable.
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Downloads, ratings, compatibility info, installation guides, and user reviews.
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Enemies
Example
Downloads: 68,804
💡 Notes
By vyvince1997
🎯 Tips & Tricks
Ensure your weapon mods are configured to allow NPCs to fire them, as this mod does not handle that.
Test with a few NPCs to see if the stance changes work as intended with your other mods.
If NPCs still charge, check if other mods override the too-close distance values.
🔧 Troubleshooting
Mod conflicts
Check load order. Disable conflicting mods one by one.
⚠️ Common Mistakes
- Installing without checking requirements
👍 Pros
- 427 endorsements indicate community approval.
- 68,804 downloads show significant usage.
- Regular updates (last updated 2026-03-22) suggest active maintenance.
👎 Cons
- Requires other mods to make guns fireable, as it only alters NPC behavior.
- May not work with all weapon mods unless they are configured by their authors.
- Stance data changes might affect NPC animations in unintended ways.