NPCs Don't Run From Summons and Druid Forms
baldursgate3 โ Mods & Enhancements
This gameplay mod stops NPCs from fleeing when you summon creatures or transform into animal forms, letting you use companions and wildshapes without breaking immersion. It's a simple quality-of-life fix for players who want their summons and druid forms to feel natural in towns and cities.
๐ฆ Full mod page on discovermods
Downloads, ratings, compatibility info, installation guides, and user reviews.
View on discovermods โSyntax
Gameplay
Example
Downloads: 129,739
๐ก Notes
By pwyb
๐ฏ Tips & Tricks
If you're on PC, use a mod manager like Vortex or Mod Organizer 2 to install and manage this modโit keeps things clean and makes uninstalling a breeze.
After installing, load your save and test in a populated area like a city to see the effect immediatelyโno need to start a new game.
Since the mod was last updated in 2023, check the mod's posts or comments for any user reports about compatibility with your game version before relying on it.
๐ง Troubleshooting
Mod conflicts
Check load order. Disable conflicting mods one by one.
โ ๏ธ Common Mistakes
- Installing without checking requirements
๐ Pros
- Huge community trust (2,583 endorsements) and massive download count (129,739) show it's a must-have for many
- Removes a major annoyance for summoners and druidsโno more NPCs scattering every time you cast
- Simple, focused fix that does exactly what it says without extra bloat
๐ Cons
- Last updated in August 2023โmay not be compatible with the latest game patches, so check before installing
- No detailed install instructions or compatibility notes provided by the author, so you're on your own if issues arise
- Only affects NPC behavior; doesn't add new summons or forms, so if you want more content, look elsewhere